-
NVIDIA
- Albany, New York
- @robertjmaynard
Stars
9
results
for source starred repositories
written in C
Clear filter
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A blocking, shuffling and loss-less compression library that can be faster than `memcpy()`.
Sparse volume compute and rendering on NVIDIA GPUs
Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes.
A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL
source code for CppCon 2014 talk on polymorphic unions