Stars
[ICRA 2026] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.
A simple state update rule to enhance length generalization for CUT3R
[3DV 2025] MotionDreamer: Exploring Semantic Video Diffusion features for Zero-Shot 3D Mesh Animation
【Accepted by TPAMI】Human Motion Video Generation: A Survey (https://ieeexplore.ieee.org/document/11106267)
This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.
An aggregation of human motion understanding research.
Pytorch implementation of "SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recovery"
Estimating Body and Hand Motion in an Ego-sensed World
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
A Paper List for Humanoid Robot Learning.
Wan: Open and Advanced Large-Scale Video Generative Models
TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos
Python library to run Kinect Azure DK SDK functions
Demo for "Real-time RGBD-based Extended Body Pose Estimation" paper
Efficient Part-level 3D Object Generation via Dual Volume Packing
CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner
[CVPR 2024] The official repo for "GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians"
Official implementation for the paper: InterTrack
Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.
Official Code for ECCV 2024 paper "EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywhere"
Official Code for "MUC: Mixture of Uncalibrated Cameras for Robust 3D Human Body Reconstruction"
Release for the Siggraph Asia 2023 SKEL paper "From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans".
[CVPR25 Oral (Top 3.3%)] Official code for paper "Reconstructing Humans with a Biomechanically Accurate Skeleton".
Code for "Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views" (CVPR 2019, T-PAMI 2021)