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Bangladesh University of Engineering and Technology
- Dhaka, Bangladesh
- @adnan_tweets_x
Stars
An Open Source Machine Learning Framework for Everyone
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
A library for efficient similarity search and clustering of dense vectors.
A library that provides an embeddable, persistent key-value store for fast storage.
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
A brief computer graphics / rendering course
A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning …
Seamless operability between C++11 and Python
FoundationDB - the open source, distributed, transactional key-value store
A free and strong UCI chess engine
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
a small build system with a focus on speed
Unsupervised text tokenizer for Neural Network-based text generation.
COLMAP - Structure-from-Motion and Multi-View Stereo
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports comp…
a language for fast, portable data-parallel computation
Transformer related optimization, including BERT, GPT
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
A distributed approximate nearest neighborhood search (ANN) library which provides a high quality vector index build, search and distributed online serving toolkits for large scale vector search sc…