- Montreal, QC, Canada
-
07:42
(UTC -05:00) - andbc.co
- @andyduboc
- andyduboc
- in/andbc
Highlights
- Pro
🔨 Tools
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
Experimenting with three.js based gradient mesh rendering
An extremely simple 3D SVG renderer (20KB minified)
Figma plugin for creating beautiful, smooth shadows.
[Unity] GPU-optimized marching cubes isosurface reconstruction
Real-time global illumination using screen-space information for Unity HDRP
A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes