- Montreal, QC, Canada
-
22:15
(UTC -04:00) - andbc.co
- @andyduboc
- andyduboc
- in/andbc
Highlights
- Pro
🔨 Tools
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
Experimenting with three.js based gradient mesh rendering
An extremely simple 3D SVG renderer (20KB minified)
Figma plugin for creating beautiful, smooth shadows.
[Unity] GPU-optimized marching cubes isosurface reconstruction
Real-time global illumination using screen-space information for Unity HDRP
A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes
Implementation of Radiance Cascades GI in 3D using three.js and three-mesh-bvh.
Free, open-source VHS effect. Standalone application + plugin (After Effects, Premiere, and OpenFX).
Map any colour palette across a perceptual colour space — on the GPU, zero dependencies.
Basic VDB loader to load embergen vdb's into unity, paired with a basic small volume renderer
WebGPU physics engine based on the AVBD solver