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Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.

JavaScript 129 14 Updated May 7, 2025

Realtime softbody simulation in the browser with WebGPU

JavaScript 101 6 Updated Jun 16, 2025

A simple example showing drawing in HDR

HTML 12 2 Updated Nov 1, 2025
TypeScript 60 21 Updated Dec 3, 2025

UI blur (translucent) effect for Unity.

C# 796 70 Updated Nov 14, 2025

@0b5vr/experimental - Experimental edition of 0b5vr

TypeScript 1 1 Updated Oct 21, 2025

When you use eight values specifying border-radius in CSS, you can build organic looking shapes. Simply use our Generator at

HTML 1,644 146 Updated Jun 6, 2023

A WebGPU Shading Language parser and reflection library for Javascript.

TypeScript 254 27 Updated Dec 7, 2025

2D and 3D GPU implementations of Jos Stam's infamous Stable Fluids paper in Unity

C# 28 3 Updated Nov 29, 2023
GLSL 303 18 Updated Sep 30, 2025

Smoothed-Particle Hydrodynamics (SPH) Liquid Simulation in Your Web Browser

JavaScript 15 1 Updated Mar 9, 2020

Real-time global illumination using screen-space information for Unity HDRP

C# 150 13 Updated Oct 28, 2024

Meshline

JavaScript 90 5 Updated Dec 15, 2025

Unity Shader Graph: Custom Render Texture target sample

31 1 Updated Nov 24, 2023

Figma plugin for creating beautiful, smooth shadows.

TypeScript 58 7 Updated Sep 21, 2023

GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning

HLSL 23 Updated Jul 17, 2025

An extremely simple 3D SVG renderer (20KB minified)

TypeScript 74 16 Updated Sep 28, 2025

Augmented Vertex Block Descent (AVBD) reference implementation

C++ 793 75 Updated Aug 23, 2025

NURBS curve / surface modeling library for Rust.

Rust 184 11 Updated Dec 2, 2025

Experimenting with three.js based gradient mesh rendering

JavaScript 18 2 Updated Oct 26, 2020

Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects

TypeScript 201 24 Updated Aug 8, 2024

A variant of the Largest Area Fit First (LAFF) algorithm + brute force algorithm

Java 509 135 Updated Dec 19, 2025

Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.

JavaScript 612 66 Updated Apr 19, 2024

Fluid simulation on a sphere🌏

TypeScript 352 49 Updated Feb 21, 2025

Plain color conversion functions in JavaScript

JavaScript 812 102 Updated Nov 14, 2025

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 1,294 102 Updated Dec 14, 2025

Raymarching abstraction for creating simple SDF animations with threejs

JavaScript 181 12 Updated Aug 12, 2025

A real-time 3D fluid simulation implemented in WebGPU

TypeScript 450 45 Updated Jun 9, 2025
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