- Montreal, QC, Canada
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- @andyduboc
- andyduboc
- in/andbc
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A library of Shaders created using Unity's Shader Graph.
HSV color picker for Unity UI
A container for all sorts of handy shaders.
Sketches made with ShaderLab in Unity.
Showing off the power of shader properties in Unity
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
Screen Space Global Illumination for Unity Universal Render Pipeline
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Scanned statue models from the Three D Scans project, optimized for real-time rendering use.
Easy pixel art camera rendering in Unity
A wireframe material in Unity using the geometry shader.
Unity 3d project showing opaque active camouflage rendering technique
Collection of various post processing effects for Unity