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Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,519 90 Updated Apr 16, 2026

Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

C++ 2,281 666 Updated Apr 15, 2026

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

Python 909 97 Updated Oct 23, 2023

LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.

C++ 87 6 Updated Nov 27, 2025

Rendering Point Clouds with Compute Shaders

C++ 742 56 Updated Feb 2, 2023

Expanded Math Functionality for Unity

C# 2,718 189 Updated Apr 16, 2026

A modern formatting library

C++ 23,439 2,870 Updated Apr 16, 2026

Library to help reading and writing CSV files

C# 5,197 1,107 Updated Jun 27, 2025

Dependency Injection Framework for Unity Game Engine

C# 677 112 Updated Sep 29, 2025

glTF reader and writer for .NET Standard

C# 566 89 Updated Apr 16, 2026

Simple GLTF importer for Unity

C# 1,111 233 Updated Oct 21, 2024

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

C++ 20,324 3,217 Updated Apr 14, 2026

UE4 Plugin for generating Impostors for static meshes

57 19 Updated Jun 19, 2019

D2 Coding 글꼴

2,129 236 Updated Jun 15, 2018

A generic post-processing injector for games and video software.

C++ 5,140 651 Updated Apr 12, 2026

Lightweight open source FBX importer

C 1,313 149 Updated Feb 22, 2026

Dependency Injection Framework for Unity3D

C# 2,900 297 Updated Jan 26, 2024

Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization…

C 120 7 Updated Mar 11, 2025

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 861 67 Updated Apr 22, 2024

DirectX 12 Renderer

C++ 368 32 Updated Jun 22, 2021

UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene

C++ 184 23 Updated May 9, 2019

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,411 3,065 Updated Oct 22, 2025

C++ implementation of GJK and EPA algorithms for 2D collision detection

C++ 26 4 Updated Dec 30, 2016

A cross-platform, realtime physics engine for all .NET apps.

C# 405 84 Updated Oct 12, 2023

This repo contains older DX11-era samples that were previously hosted on CodePlex

19 3 Updated Aug 22, 2022

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,648 758 Updated Feb 27, 2026

A reactive take on the ECS pattern for .net game developers

C# 542 35 Updated Jun 20, 2025

Reactive Extensions for Unity

C# 7,309 890 Updated Feb 16, 2024

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,356 244 Updated Mar 14, 2026

An experiment in procedural dance animation

C# 943 82 Updated Aug 31, 2022
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