Stars
Finally a Fast Fuzzy File Finder for neovim
Minimal dependency injection framework for Unity
Evolved ECS (Entity-Component-System) for Lua
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without for…
Bitmap generation from a single example with convolutions and MCMC
Vim plugin: footprints. Highlight last edited lines.
Turn-based artillery game loosely based on Scorched Earth, written in Rust using Bevy.
Quick and efficient file finder for neovim
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
An extremely fast Python package and project manager, written in Rust.
Single tabpage interface for easily cycling through diffs for all modified files for any git rev.
a structural diff that understands syntax 🟥🟩
A modern Python package and dependency manager supporting the latest PEP standards
Robust and efficient library for management of asynchronous operations in C#/.Net.
A parser for m3u files. It parses the contents of the m3u file to a list of streams information which can be saved as a JSON/M3U file.
Cubiquity is an experimental micro-voxel engine written in C++ and released into the public domain.
Basic implementation of Disruptor for Unity3d
Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.
🎲 ECS Framework for Unity Game Engine and .Net Platform