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The ZK Compression Protocol For Solana
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Simplifying reinforcement learning for complex game environments
Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
Three.js library for fracturing and slicing meshes in real time.
Geospatial Rendering in Three.js
open source sketches exploring graphics, physics, game ai, interaction, and more
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)
Fix AI pixel art and vector images right in your browser
A generalized inverse kinematics solver that supports closed chains for parallel kinematics systems, dynamic reconfiguration, and arbitrary joint configuration based on damped least squares error m…
An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.
A realistic Earth atmosphere effect using the @takram/three-atmosphere library.
A Conversational Speech Generation Model
javascript fast iterative solver for Inverse Kinematics
Inverse Kinematics solvers for threejs. Implementation of different algorithms: CCD, FABRIK and a mix of both.
Dead simple FLUX LoRA training UI with LOW VRAM support
surface nets in three.js for volumetric terrain generation