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Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
open source sketches exploring graphics, physics, game ai, interaction, and more
Three.js library for fracturing and slicing meshes in real time.
✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)