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@tomspilman
Tom Spilman tomspilman
Board member at the @MonoGame Foundation, programmer and co-owner of @SickheadGames, human analog.

Sickhead Games, LLC Dallas, Texas

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@MobyGamer
Jim Leonard MobyGamer
I make PC/DOS demoscene productions, and code for old DOS systems in assembly.

USA

@eigenbom
Benjamin Porter eigenbom
Programmer and game developer

Melbourne, Australia

@pts
Péter Szabó pts
Send donations to me: https://flattr.com/submit/auto?user_id=pts&url=https://github.com/pts
@videogamepreservation
Video Game Preservation videogamepreservation
An archive of commercial video game source code.
@xoofx
Alexandre Mutel xoofx
VP of Engineering at DataGalaxy, C#/.NET OSS, lang/compilers, GPU/sound, architecture 🏎️ Microsoft MVP, ex-demoscene PC/Amiga🎆 Veggie🌿, opinions are my own

Grenoble - France

@mikehdt
Mike Hopkins mikehdt
I make nice things.

Melbourne, Australia

@sverx
sverx
[zvɛrks] Nintendo DS/GBA & SEGA Master System retrodeveloper, Disjointed Studio co-founder & coder.
@pelrun
James Churchill pelrun

Melbourne, Australia

@stu
Stu stu

Melbourne AUS / Lexington VA USA

@dansalvato
Dan Salvato dansalvato
Creator of Doki Doki Literature Club. Founder and developer of Team Salvato, FrankerFaceZ, and 20XXTE.

Team Salvato

@wadetb
Wade Brainerd wadetb

Activision Portland, ME

@davkean
David Kean davkean
I work on Visual Studio @ Microsoft. Previously .NET. He/Him.

@Microsoft Melbourne, Australia

@levic
Levi Cameron levic

Squarepoint Capital London

@misterblack1
Adrian's Digital Basement misterblack1
Adrian Black's Github Repo. YouTube creator of Adrian's Digital Basement

Portland, Oregon, United States

@jtsiomb
John Tsiombikas jtsiomb
I'm a hacker. I usually hack graphics and low-level systems code, less frequently electronics and homebrew computers.
@djh0ffman
Ian Ford (Hoffman) djh0ffman
Mainly a music guy but I like coding stuff too.
@polpo
Ian Scott polpo

@atom-computing Boulder, CO

@wbcbz7
Artem Vasilev wbcbz7
funky scener and democoder

Novosibirsk, Russia

@ecilasun
Engin Cilasun ecilasun
Been at it far too long to count, starting somewhere in 1982...

Earth, SOL

@schlae
Tube Time schlae
Mostly hardware, vintage computing, cathode ray tubes.
@hkzlab
hkzlab hkzlab
Projects I make for my own use or entertainment. Find my new repos on Codeberg: https://codeberg.org/hkzlab

Italy

@viler-int10h
VileR viler-int10h

B800:0000, Israel

@gered
Gered King gered
(╯°□°)╯ ︵ ┻━┻

Toronto, Canada

@TylerGlaiel
Tyler Glaiel TylerGlaiel
Game Developer (programming + design). Did Closure, The Basement Collection, Bombernauts, The End is Nigh, and a bunch of old flash games as well.

Glaiel Games

@adeishs
ade ishs adeishs
Musician, programmer, typography lover, photography hobbyist, husband, and father of three. Using all lowercase letters to write my name is appreciated.

Greater Devonport, Australia

@larsiusprime
Lars Doucet larsiusprime

Level Up Labs, LLC Texas

@tgjones
Tim Jones tgjones

Unity Technologies London, UK

@sinbad
Steve Streeting sinbad
Game developer. I mostly make tools for UE5 here. I previously created Ogre3D and SourceTree, and had a hand in Git LFS.

Old Doorways Ltd A small rock

@danluu
Dan Luu danluu

https://danluu.com Vancouver, BC

@scoopr
Mikko Lehtonen scoopr

Supercell Vantaa, Finland

@bengarney
Ben Garney bengarney

@TheEngineCompany

@a1studmuffin
Michael Davies a1studmuffin
Gamedev software engineer. Weapons of choice: C, C++, C#, Python.

Melbourne, Australia