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Tiny City

This project is developed for Defold Community Challenge: Tiny Worlds.

This is not an actual game, but instead it is a kind of demo. The solutions in this project are not production-ready and not supported, so use them at your own risk.

Since the Tiny Worlds Community Challenge is a visually focused challenge, this was not developed with performance in mind. It may not work on mobile, not because of the logic, but due to post-processing effects that are not optimized for mobile.

Web build: https://selimanac.github.io/defold-tiny-city/

Credits

Dependencies

Graph Editor

The development version of the Graph Editor for the Defold Graph Pathfinder is included in this project. It is still under development and not production ready. It may cause data loss, so use it at your own risk.

  • Graph Editor settings can be found under Graph Editor in the game.project file.
  • Set editor.collection to the Main Collection in the game.project file.
  • Set default.render to the Render in the game.project file.
  • Load the map file from the editor.

Toss a Coin to Your Witcher

If you find my Defold Extensions useful for your projects, please consider supporting it.
I'd love to hear about your projects! Please share your released projects that use my native extensions. It would be very motivating for me.


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