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@EgeCiklabakkal
Ege Çıklabakkal EgeCiklabakkal
CS PhD Student at UWaterloo
@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@zpelgrims
Zeno Pelgrims zpelgrims
lens simulation ∫💡 & technical shading for animation/vfx
@timlehr
Tim Lehr timlehr
Sr. Software Engineer @ Walt Disney Animation Studios

@wdas Vancouver

@skwerner
Stefan Werner skwerner

Tangent Animation Germany

@kmuseth
Ken Museth kmuseth
Senior Director in Simulation Technology at NVidia. Lead developer of http://www.openvdb.org.

NVidia

@mmp
Matt Pharr mmp

San Francisco, CA

@sebh
SebH sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5

Personal work Stockholm, Sweden

@Aeoll
Nick Taylor Aeoll
Head of 3D @ ManvsMachine nicktaylor1110@gmail.com

ManvsMachine London

@jtomori
Juraj Tomori jtomori
Production of Realistic Image Scene Mathematical Simulation

SOPs