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Brainchop: In-browser 3D MRI rendering and segmentation
Misc ai projects: pinecone vectorized documents for LLM question context; random forest classification model training with openai embeddings;
Template with debug used to audit ION for blockchain course project
Entity Resolution projects with Tabular Data: One combines learned representations generated by a siamese-like feed-forward neural network and a clustering algorithm; another combines meta-blocking…
I experiment in this project using different neural network approaches to predict gap risk on the price of financial assets.
MudMud augmented reality studio app (iOS) built in Unity3d. Artist 3D models have been removed.
Gamkedo.Club on browser game led by Sergio Solorzano, Play here https://hometeamgamedev.itch.io/squash-encounter
Trains convo neural network, converts to onnx, infer in Unity with Sentis NN
Augmented Reality Mobile App - AR Portal into an Artist Studio
Ceramist Studio Web Game Scene on Unity (WebGL PC/Mac)
Financial Time Series Forecasting using Deep Learning Techniques and Innovative Image Encoding Approaches
12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all
A uGUI based runtime file browser for Unity 3D (draggable and resizable)
PyTorch implementation of Real-ESRGAN model
Inference Stable Diffusion with C# and ONNX Runtime
A project that allows you to run Stable Diffusion NATIVELY inside Unity at runtime
A compendium of informations regarding Stable Diffusion (SD)
Whisper, Stable Diffusion on U-Net, Chatgpt AI models, bundled in a Unity project. Locally run models powered by Onnxruntime. These transcribe podcasts' audio to text and generate contextual images…
Batch Chatgpt-3.5t to write poems and Dall-e to draw them using Azure OpenAI API.
Generate program code, enhance and debug run-logs using Azure OpenAI API
Stable Diffusion with Core ML on Apple Silicon
Unity3d Prototype to manipulate Hounsfield units and create a 3D render of dicom images
Windows Store Native is a plugin that makes it easy to use Windows Store feature that are not implemented in Unity