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Starred repositories
Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.
Radiance cascade global illumination implementation in Bevy.
🎮 📝 A list of Game Development resources to make magic happen.
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
Integrate Magisk root and Google Apps into WSA (Windows Subsystem for Android)
A library for patching, replacing and decorating .NET and Mono methods during runtime
⚡️ The fastest key/value storage for React Native. ~30x faster than AsyncStorage!
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
2D skeletal animation runtimes for Spine.
Frequently asked questions about Entity Component Systems
A modern GUI client based on Tauri, designed to run in Windows, macOS and Linux for tailored proxy experience
Simple, powerful, cross-platform SQLite client and ORM for .NET
SQLite-net for Unity, supports Windows, Linux, macOS, iOS, tvOS, visionOS, Android and WebGL
Send push notifications to your phone or desktop using PUT/POST
tonyqus / npoi
Forked from nissl-lab/npoia .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
Speeding up your Inspector workflow in Unity 3D
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
The ultimate space for work and life — to find, build, and collaborate with agent teammates that grow with you. We are taking agent harness to the next level — enabling multi-agent collaboration, e…
Protocol Buffers library for idiomatic .NET
A high-throughput and memory-efficient inference and serving engine for LLMs