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@ZiYang-xie
Zyan ZiYang-xie
AI Researcher CS PhD @ UCLA prev MSCS @ UIUC | BS @ FDU

University of California, Los Angeles Los Angeles

@murikistudio
Muriki Studio murikistudio
Indie game development team based in Brazil. 🇧🇷

Brazil

@YeldhamDev
Michael Alexsander YeldhamDev
Free/libre software advocate and game developer.

Rio Grande do Sul, Brazil

@8090-inc
8090 Solutions Inc. 8090-inc

United States of America

@Newmu
Alec Radford Newmu

@openai San Francisco, CA

@jacksondunstan
Jackson Dunstan jacksondunstan
Jackson Dunstan is a game programmer.

Los Angeles, CA

@Bercon
Jerry Ylilammi Bercon

Spectacular AI Helsinki, Finland

@StepanHrbek
Stepan Hrbek StepanHrbek

Prague, Czech Republic

@Twinklebear
Will Usher Twinklebear
Scientific Visualization Engineer @luminarycloud

@luminarycloud Los Angeles, CA

@ARuiChen
Rui Chen ARuiChen
Research focuses on the combination of computer graphics and computer vision, specifically in the realm of creating high-quality 3D assets using AI

HKUST + Bytedance Seed Hong Kong, China

@gafferongames
Glenn Fiedler gafferongames
Founder of Network Next, Más Bandwidth and Space Game LLC

@networknext @mas-bandwidth @spacegame-llc New York

@ahojnnes
Johannes Schönberger ahojnnes
Engineer & Researcher

Meta Zurich

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@yewnyx
yewnyx
VR Gamedev

Chiyoda, Tokyo, Japan

@mattvr
mattvr mattvr
human OS dev
@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@Nixtla
Nixtla Nixtla
Open Source Time Series Ecosystem

United States of America

@julienkay
Julien Kipp julienkay
I push buttons, bits and pixels.

Germany

@corporateshark
Sergey Kosarevsky corporateshark
3D rendering on mobiles, desktops, and embedded devices. Previously Rendering Lead at Ubisoft RedLynx, Head of Core Technology at Layar & Blippar & TWNKLS.

California

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@bartwronski
Bart Wronski bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.

New York

@slipster216
Jason Booth slipster216
Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.

Boston, MA

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@dgirardeau
Daniel Girardeau-Montaut dgirardeau
CloudCompare creator and administrator

CloudCompare France (Grenoble)