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Resources for the Mass framework for Unreal Engine 5
Frequently asked questions about Entity Component Systems
This system provides a high-performance, flexible timer management solution for Unreal Engine. It extends the standard timer functionality with features like time-dilation awareness, game-pause han…
This system provides an optimized tick management solution for Unreal Engine, allowing for cache-coherent batching of tick operations to significantly improve performance in scenes with many tickin…
Open Unreal Utilities - Open Source Utilties for Unreal Engine
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
Inference Llama 2 in one file of pure Limbo
A fast entity component system (ECS) for C & C++
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
Open-source keyboard firmware for Atmel AVR and Arm USB families
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time
Source Engine inspired level scripting tool for Unreal Engine featuring an input/output system for actors.
The Heirloom Documentation Tools: troff, nroff, and related utilities
Little Rust tutorial - command line tool to convert Fahrenheit to Celsius
Helpful macros & prebuild scripts for supporting plugins across many versions of Unreal Engine.
Open-source plugin with the Core module of Voxel Plugin
Papers from the computer science community to read and discuss.
Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering
A terminal-based renderer for OpenGL shaders. Like Shadertoy, but in the terminal.
A collection of awesome dear imgui bindings, extensions and resources