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Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Bringing Characters to Life with Computer Brains in Unity
Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.
End-to-end, automatic face swapping pipeline
The official implementation of our SIGGRAPH 2020 paper Interactive Video Stylization Using Few-Shot Patch-Based Training
The current BakkesModSDK (Unofficial SDK for Rocket League)
A cybersecurity tool for RF scanning, copying, and replaying signals
A C++ library for simulating Rocket League games at maximum efficiency
Ticket barcode to json decoding application and library, using opencv pre-processing and zxing-cpp decoding in combination with record interpreter, to transform content into json structure
A small header-only C++ library for reading and writing Terragen TER files.