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Starred repositories
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
HSV color picker for Unity UI
Collection of shaders and visual effects created for Unity 3D.
CG shader for unity3D to create a cross section through meshes
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally u…
A introduction into creating shaders for Unity
An example showing how to inverse-project depth samples into the view/world space in Unity.
🌔 Toon shader for Unity's Universal Render Pipeline.
Full project and code for all of my shader tutorials.
Community made extras for Amplify Shader Editor
A simple post-processing outline effect that uses depth-based edge detection.
A simple plugin to make curved TextMeshPro texts using a mathematical function
Unity shaders optimized for Low Poly models.
Geometry grass shader for Unity engine
Example Unity Project illustrating how to use stencils to create volumes that share the space via portals
A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.