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Reference code for the Slug Algorithm.

HLSL 1,348 69 Updated Apr 15, 2026

Geometric kernels on manifolds, meshes and graphs

Python 586 40 Updated Mar 10, 2026

C++ library for solving large sparse linear systems with algebraic multigrid method

C++ 845 136 Updated Apr 29, 2026

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,725 429 Updated Aug 24, 2024

The Belfry OpenScad Library, v2.0. An OpenSCAD library of shapes, masks, and manipulators to make working with OpenSCAD easier. BETA

OpenSCAD 2,134 186 Updated Apr 30, 2026

Fast, robust polyhedral intersections, analytic integration, and conservative voxelization.

C 45 20 Updated Sep 19, 2024

Intervals coupled with algebra of set to handle adaptive mesh refinement and operators on it.

C++ 55 17 Updated Apr 30, 2026

Kokkos C++ Performance Portability Programming Ecosystem: The Programming Model - Parallel Execution and Memory Abstraction

C++ 2,520 496 Updated Apr 30, 2026

c++ optimal transport solver on 2D grids

C++ 61 14 Updated Feb 4, 2020

Immediate mode rendering and 3d gizmos.

C++ 1,290 74 Updated Sep 14, 2025

Making it easier to work with shaders

C++ 5,247 440 Updated Apr 30, 2026

We write your reusable computer vision tools. 💜

Python 38,265 3,401 Updated Apr 30, 2026

3D text generator for 3D printing. EmberJs / Typescript / Three.js

TypeScript 78 28 Updated Jan 9, 2026

Productive, portable, and performant GPU programming in Python.

C++ 28,177 2,381 Updated Apr 6, 2026

Algorithms for implicitly defined geometry, level set methods, and Voronoi implicit interface methods

C++ 70 19 Updated Jun 7, 2023

The code of paper "Robust Computation of Implicit Surface Networks for Piecewise Linear Functions" (SIGGRAPH 2022)

C++ 15 8 Updated Nov 20, 2024

[SIGGRAPH'24] The code of paper "Adaptive grid generation for discretizing implicit complexes"

C++ 22 4 Updated Sep 25, 2024

A C++14 Implementation of IEEE 754 Decimal Floating Point Numbers

C++ 63 10 Updated Apr 27, 2026

High-performance JavaScript polyline simplification library

JavaScript 2,388 208 Updated Nov 14, 2022
C++ 2 Updated Sep 18, 2019

Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.

Python 294 16 Updated Sep 19, 2025

Mesh parameterization / UV unwrapping library

C++ 2,487 258 Updated Jun 16, 2024

GPU-accelerated triangle mesh processing

Cuda 301 41 Updated Apr 30, 2026

Implementation of Reliable Feature-Line Driven Quad-Remeshing

C++ 400 48 Updated Sep 9, 2022

Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes

Terra 95 6 Updated Feb 4, 2024

[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search

C++ 1,010 144 Updated Apr 10, 2026

Lattice Structure tools for Grasshopper3D

74 14 Updated Oct 27, 2025

The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.

C++ 19 3 Updated Mar 30, 2026

Continuous Remeshing For Inverse Rendering

Python 523 32 Updated Oct 28, 2022

A Full Live-Scripted CAD Kernel in the Browser

JavaScript 1,359 170 Updated Apr 15, 2026
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