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19 stars written in C#
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Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!

C# 4,249 272 Updated Jul 20, 2025

Murder is a pixel art ECS game engine.

C# 3,072 87 Updated Dec 24, 2025

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

C# 2,004 436 Updated Dec 18, 2025

Nez is a free 2D focused framework that works with MonoGame and FNA

C# 1,985 370 Updated Dec 14, 2025

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,528 153 Updated Nov 18, 2025

All the Samples that work with MonoGame

C# 784 368 Updated Dec 23, 2025

A Top Down 2D Car Simulator For Unity

C# 304 60 Updated Feb 16, 2023

A single solution with all of my MonoGame tutorials

C# 212 114 Updated Mar 25, 2025

A simple C# library to interface with Counter-Strike: Global Offensive's Game State Integration

C# 130 28 Updated Dec 27, 2023

Quake-style console for MonoGame

C# 97 19 Updated Aug 2, 2022

Library for distributed job/worker logic.

C# 61 7 Updated Dec 8, 2022

Very simple Left/Right/FullOuterJoin extension methods for both IQueryable and IEnumerable types

C# 12 2 Updated Mar 15, 2025

A .netcore webapi template using keycloak role-based authentication and mediatr for business layer communications

C# 6 Updated Dec 8, 2022
C# 4 Updated May 12, 2015

Caching interceptors on .netcore3.1 using Castle Windsor DI DynamicProxying.

C# 3 Updated Mar 15, 2021

State Machine implementation from scratch

C# 3 1 Updated Jun 28, 2020

🚌 ReImplementation of Rebus.Azureservicebus package: Azure Service Bus transport for Rebus

C# 2 Updated Jun 24, 2022

a simple example Dapper.NET

C# 2 1 Updated Jul 1, 2015

Her Dil için Programlamaya Giriş Antreman Soruları ve Çözümleri

C# 1 Updated Jul 20, 2019