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@Recapcha
Nikolai May Recapcha
Techical Artist Unreal Engine
@serguei-k
Serguei Kalentchouk serguei-k
Software Engineer @ Apple

Apple California

@asaf-b
asaf.bzur@gmail.com asaf-b

Mansur, The Eldritch Foundry Jersualem

@tw93
Tw93 tw93
Anything added dilutes everything else.
@aras-p
Aras Pranckevičius aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.

Kaunas, Lithuania

@cgwire
CGWire cgwire
We connect creative minds through software and events

France, Paris

@andranik3949
Andranik Melikyan andranik3949

@triadastudio Yerevan, Armenia

@jannikstdl
Jannik S. jannikstdl
Everything has an end, only the sausage has two

Munich, Bavaria, Germany

@tjbck
Tim Baek tjbck
changing the world, bit by bit

@open-webui localhost

@AsahiLinux
Asahi Linux AsahiLinux
Porting Linux to Apple Silicon Macs
@BigRoy
Roy Nieterau BigRoy
Technical Director @Colorbleed Develop to liberate the artist from technical struggles and aid them in designing inspiring and memorable artistic content.

@Colorbleed / @ynput Utrecht, Netherlands

@MustafaJafar
Mustafa Zaky Jafar MustafaJafar
A Wizard 🧙‍♂️ Pipeline TD / Developer⚡ Musician 🎸🎵 Cyclist 🚲 Enjoy your life!

@ynput

@chriskiehl
Chris chriskiehl
Software engineer and general awesome person Checkout my book! Data Oriented Programming in Java: https://mng.bz/BgQv

Amazon Seattle, WA

@IngoClemens
Ingo Clemens IngoClemens

brave rabbit Germany

@miquelcampos
Miquel Campos miquelcampos
Character TD Consultant + mGear Framework Lead Developer @mgear-dev

mcsGear Tokyo

@alesiakarch
Alesia Karchevskaia alesiakarch
I build tools for animation and VFX, mostly focusing on pipeline and rendering. And I rig sometimes.

Bournemouth

@masqu3rad3
Arda Kutlu masqu3rad3
Creature Lead TD at DNEG

DNEG London

@LukasBanana
Laura Hermanns LukasBanana
Former Shader Tools Programmer @ Epic Games; Former 3D engine developer @ MA Lighting; Opinions are my own

North Carolina, USA

@eliemichel
Elie Michel eliemichel
Computer Graphics research and teaching.

@adobe Paris

@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@ericmehl
Eric Mehl ericmehl

@hypothetical-inc New York City

@dBagrat
Bagrat Dabaghyan dBagrat

Triada Studio Yerevan, Armenia

@karpathy
Andrej karpathy
I like to train Deep Neural Nets on large datasets.

Stanford

@garyo
Gary Oberbrunner garyo
Experienced technology executive and high-performance software developer.

Dark Star Systems, Inc. Arlington, MA, USA

@AcademySoftwareFoundation
Academy Software Foundation AcademySoftwareFoundation
Home for technical activities hosted by the Academy Software Foundation (ASWF).
@rgwilson68
Rob Wilson rgwilson68

Dreamworks Animation