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Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Powerful yet simple to use screenshot software 🖥️ 📸
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Open source IFC library and geometry engine
A modern open source rendering engine for animation and visual effects
Multiphysics Object Oriented Simulation Environment
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE.
3D CAD viewer and converter based on Qt + OpenCascade
Vulkan & C++17 based Scene Graph Project
OpenNURBS libraries allow anyone to read and write the 3DM file format without the need for Rhino.
The TiGL Geometry Library to process aircraft geometries in pre-design.
A c++17 recursive-descent generic parsing library that supports left recursion, tokenization, AST tree creation, multiple error handling etc..
Rust bindings for Pixar's Universal Scene Description (USD)
Strongly typed C++ math library for graphics and geometry.
KERNEL module implements general services of SALOME platform