Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
[Unofficial] qBittorrent Enhanced, based on qBittorrent
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
Share a single keyboard and mouse between multiple computers.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Conversion between Traditional and Simplified Chinese
Piccolo (formerly Pilot) – mini game engine for games104
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》
One stop solution for all Vulkan samples
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Tutorial for the Vulkan graphics and compute API
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
《C++ Templates 第二版》中文翻译,和原书排版一致,第一部分(1至11章)以及第18,19,20,21、22、23、24、25章已完成,其余内容逐步更新中。 个人爱好,发现错误请指正
EntityX - A fast, type-safe C++ Entity-Component system
A collection of modern C++ libraries, include coro_http, coro_rpc, compile-time reflection, struct_pack, struct_json, struct_xml, struct_pb, easylog, async_simple etc.
A script engine for "yu-gi-oh!" and sample gui
D2X | Modern C++ Core Language Features - "A C++ tutorial project focused on practical"
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more