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SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Mirror of the Glasgow Haskell Compiler. Please submit issues and patches to GHC's Gitlab instance (https://gitlab.haskell.org/ghc/ghc). First time contributors are encouraged to get started with th…
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.