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State-of-the-art TTS model under 25MB 😻

Python 9,398 486 Updated Aug 23, 2025

Source code for Game Physics Cookbook

C++ 1,045 97 Updated Dec 5, 2020

A miniature library for struct-field reflection in C++

C++ 630 52 Updated Oct 31, 2025

A Godot plugin to let you block in levels inside the Godot editor.

GDScript 1,413 55 Updated Nov 16, 2025

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.

C++ 1,253 46 Updated Dec 16, 2025

Frame profiler

C++ 14,885 973 Updated Dec 23, 2025

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

C++ 2,714 239 Updated May 1, 2025

所有小初高、大学PDF教材。

Roff 63,273 14,049 Updated Oct 18, 2025

Lets make video diffusion practical!

Python 16,395 1,597 Updated Oct 16, 2025

A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.

C++ 891 76 Updated Jul 15, 2025

Sample code for compute shader 101 training

Rust 601 35 Updated Apr 10, 2025
C++ 1 Updated Dec 25, 2025

C++ Reflection Parser / Runtime Skeleton

C++ 700 101 Updated Oct 28, 2019

A software raytracing engine written in WebGPU

C++ 356 8 Updated Feb 13, 2025

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.

C++ 449 22 Updated Dec 20, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 307 8 Updated Oct 1, 2025

UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.

C++ 952 148 Updated Nov 21, 2024

One stop solution for all Vulkan samples

C++ 5,065 779 Updated Dec 15, 2025

Unreal source explained, based on profilers.

243 30 Updated Aug 2, 2023

gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.

C++ 92 13 Updated Dec 24, 2025

The most powerful Unreal Engine Dumper and Editor for UE 4.19 - 5.3

C++ 1,208 237 Updated Aug 15, 2025

Complete source for my experimental voxel engine

C++ 113 15 Updated Oct 9, 2017

A collection of modern C++ libraries, include coro_http, coro_rpc, compile-time reflection, struct_pack, struct_json, struct_xml, struct_pb, easylog, async_simple etc.

C++ 2,070 306 Updated Dec 25, 2025

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

C++ 1,453 129 Updated Jun 26, 2025

📚 single header utf8 string functions for C and C++

C 1,905 138 Updated Jan 4, 2025

☁️ Volumetric path tracer using cuda

C++ 265 22 Updated Jan 19, 2024

Vulkan中文教程 | 自撰 | 面向对象

C++ 194 17 Updated Oct 5, 2025

Implementing Adaptive Virtual Texture in HDRP

C# 76 11 Updated Jul 12, 2025

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 320 35 Updated May 15, 2024

Personal hobby project to experiment with various rendering techniques.

C++ 743 34 Updated Aug 5, 2025
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