Stars
Build cross-platform desktop apps with JavaScript, HTML, and CSS
A brief computer graphics / rendering course
A toolkit for making real world machine learning and data analysis applications in C++
Console-based GLSL Sandbox for 2D/3D shaders
Self-hosted crypto trading bot (automated high frequency market making) written in C++
Procedural Noise Shader Routines compatible with WebGL
Lightweight Web Worker API implementation with native threads
Open source drivers for the Kinect for Windows v2 device
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.
Alternative approach to interfacing with OpenCv from openFrameworks.
Nodejs library to access the kinect 2 data from the official MS SDK