Stars
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
A data visualization and analytics component, especially well-suited for large and/or streaming datasets.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Light-weight system monitor for X, Wayland, and other things, too
Overlay for running GPU shaders on top of Windows desktop
a multi-system chiptune tracker compatible with DefleMask modules
A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
VK driver for the Raspberry Pi (Broadcom Videocore IV)
JackTrip: multi-machine audio network performance over the Internet.
Data Processing benchmark featuring Rust, Go, Swift, Zig, Julia etc.
Overlay for running BFI/CRT Beam Simulation shaders on Windows desktop
Glasses to detect smart-glasses that have cameras. Ray-BANNED
A terminal emulator that runs in your terminal. Powered by Turbo Vision.
Rewrite of the Dark Engine by Looking Glass
A Library for GPU-accelerated visual fidelity metrics, featuring SSIMULACRA2, Butteraugli and CVVDP.
Example Arduino app for the Riverdi Intelligent Display driven by Bridgetek EVE graphics controllers (FT8XX/BT81X)
Library for screen FT810, FT811, FT812 and FT813 based on library Gameduino 2/3
Library for ESP32 with screen FT810, FT811, FT812 and FT813 based on library Gameduino 2/3
Library to control EVE2, EVE3 and EVE4 screens on the Arduino IDE with teensy 4x/STM32F1-F2-F4-F7