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Background blurring for Compose Multiplatform / Jetpack Compose
Toy Gaussian Splatting visualization in Unity
A libre lightweight streaming front-end for Android.
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…
Utility for producing blue-noise dither mask tiles on the GPU
Our method reconstructs 3D worlds from video diffusion models using non-rigid alignment to resolve inherent 3D inconsistencies in the generated sequences.
Satsuoni / DeDRM_tools
Forked from noDRM/DeDRM_toolsDeDRM tools for ebooks
A curation of resources, projects, and communities related to permacomputing.
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
Source code for the article New Movement Model
C/C++ support for Sublime's LSP plugin provided through clangd.
This application can translate text captured from any application running on your computer.
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
A collection of awesome dear imgui bindings, extensions and resources
Robust Video Matting in PyTorch, TensorFlow, TensorFlow.js, ONNX, CoreML!
Dear ImGui extension that adds a gradient widget
Capture sensor data for Meta Quest 3 for 3DGS reconstruction.
Real-time 3D video player powered by Depth Anything 3. Stream MP4s to WebXR/VR with metric depth estimation.
Blender addon for Depth-Anything-3 3D reconstruction
An Android app running inference on Depth-Anything and Depth-Anything-V2
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.