This repository is a port of the Liquid Glass effect from Flutter+GLSL to SwiftUI+Metal. The original code is based on liquid_glass_renderer found within whynotmake.it's flutter_liquid_glass repository. The port was done using google-gemini/gemini-cli.
This project adheres to the license terms of the original source, liquid_glass_renderer. For the detailed license conditions, please refer to the LICENSE file in this repository.