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Seeking opportunities
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Seeking opportunities

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@CGAL

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tgrillon/README.md

💻 Théo Grillon

Software Developer — C++ / 3D / R&D
Master 2 Informatique (ID3D – Université Lyon 1)

🎨 Portfolio: tgrillon.github.io/portfolio.io

Status : 🔎 Actively seeking new opportunities


👨‍💻 About Me

  • ✨ Interested in software development, computational geometry and image processing
  • Currently working on :
      - 🚧 Development of a sight reading practice tool for piano learning using Qt and the GUIDO Library
      - 🏗️ Improvement of the GLFW Basic viewer architecture and cmake configuration rework.
  • 📍 Based near Lyon, open to relocation

🔧 Skills

🔡 Languages
C++, GLSL, C, Java

🛠️ Tools & Technologies
Git, CMake, Visual Studio, Linux, Windows

🏗️ Framework
OpenGL, Unity, (currently learning Qt)


🤝 Open source contribution

CGAL - GLFW Basic viewer — Enhancement of the GLFW basic viewer initially developped in collaboration with Théo Bénard. This viewer aims for a lighter alternative solution to the Qt basic viewer for the CGAL library.
Tech used: C++, GLSL, OpenGL, CMake
🌿 Branch: gsoc2024-basic_viewer_glfw-tgrillon
🔀 Pull-request: cgal/pull/8444
📖 Wiki: cgal-basic-viewer.io


🧩 Personnal projects

MeshToolBox — Algorithmic tools on meshes
Tech used: C++, GLSL, OpenGL, ImGui , CMake

LawsonMesher — Implementation of the Lawson algorithm to generate meshes from a 2D point cloud
Tech used: C++, GLSL, OpenGL, ImGui , CMake

RegionGrowing — Image segmentation
Tech used: C++, CMake, OpenCV

and more...


✉️ Contact

📧 Email: theogrillon.pro@gmail.com
🔷 LinkedIn: Théo Grillon

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  1. LawsonMesher LawsonMesher Public

    Algorithme de Lawson pour la génération de maillage à partir d'un nuage de points 2D

    C++ 1 1

  2. ImplicitGeom ImplicitGeom Public

    Génération de maillage à partir de courbe et surface de bézier + surface implicite.

    C++

  3. MeshToolBox MeshToolBox Public

    Algorithmic tools on meshes (work in progress)

    C++

  4. cgal cgal Public

    Forked from CGAL/cgal

    The public CGAL repository, see the README below

    C++