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📚 Library of all kind of scripts, snippets & shaders for Unity
TiXL is an open source software to create realtime motion graphics.
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
A class-leading water system implemented in Unity
A charting and data visualization library for Unity. Unity数据可视化图表插件。
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A versatile Unity scroll view component that enables highly flexible animations.
FusionCache is an easy to use, fast and robust hybrid cache with advanced resiliency features.
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
GUI and API library to work with Engine assets, serialized and bundle files
Toy Gaussian Splatting visualization in Unity
Open source obfuscation tool for .NET assemblies
A friendly substitute for .NET mocking libraries.
A modern, cross platform IDE for .NET, built with .NET & Godot
Pure C# 3D real time physics simulation library, now with a higher version number.
Demo Project using the Universal RP from Unity3D
Zero Allocation StringBuilder for .NET and Unity.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
FFT-based ocean-wave rendering, implemented in Godot
A tiny, friendly, C# parser construction library
Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes