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8
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written in GLSL
Clear filter
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
glsl photoshop blending modes. glslify formatted.
A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
basic port of Radiance Cascades shadertoy implementation
Parsing, Deserialization and Serialization of ISF - the Interactive Shader Format. Implemented in pure Rust.
Supermassive black hole shader tutorial