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📚 Library of all kind of scripts, snippets & shaders for Unity
TiXL is an open source software to create realtime motion graphics.
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
A class-leading water system implemented in Unity
A charting and data visualization library for Unity. Unity数据可视化图表插件。
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A versatile Unity scroll view component that enables highly flexible animations.
FusionCache is an easy to use, fast and robust hybrid cache with advanced resiliency features.
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
GUI and API library to work with Engine assets, serialized and bundle files
A modern, cross platform IDE for .NET, built with .NET & Godot
Toy Gaussian Splatting visualization in Unity
Open source obfuscation tool for .NET assemblies
A friendly substitute for .NET mocking libraries.
Pure C# 3D real time physics simulation library, now with a higher version number.
Demo Project using the Universal RP from Unity3D
Zero Allocation StringBuilder for .NET and Unity.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
FFT-based ocean-wave rendering, implemented in Godot
A tiny, friendly, C# parser construction library
Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes