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A book teaching assembly language programming on the ARM 64 bit ISA. Along the way, good programming practices and insights into code development are offered which apply directly to higher level la…
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
A fast entity component system (ECS) for C & C++
A simple C# example of Behavior Trees + Editor.
A list of awesome Behavior Trees resources
An OpenGL RTS game engine written in C
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
MIT Licensed Open Source version of Torque 3D from GarageGames
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
FlatBuffers: Memory Efficient Serialization Library
All CPU and MCU documentation in one place
Material Design icons by Google (Material Symbols)
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
Tiny style-controlled SVG iconset (101 icons, 12kb)
Open source c++ skeletal animation library and toolset
Conan - The open-source C and C++ package manager
A fast JSON parser/generator for C++ with both SAX/DOM style API
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.