-
Normal Computing
- Copenhagen
-
18:20
(UTC +01:00) - thomasahle.com
- https://orcid.org/0000-0001-9747-0479
- @thomasahle
- @thomasahle.bsky.social
Stars
Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Open source neural network chess engine with GPU acceleration and broad hardware support.
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE, WebAssembly, VSX, RISC-V))
General purpose unsupervised sentence representations
Cute Chess is a graphical user interface, command-line interface and a library for playing chess.
Minisketch: an optimized library for BCH-based set reconciliation
A Hearthstone AI based on Monte Carlo tree search and neural nets written in modern C++.
Fast and memory-efficient ANN with a subset-search functionality
Benchmark showing the we can randomly hash strings very quickly with good universality
Parameterless and Universal FInding of Nearest Neighbors
Fast C++ implementation of https://github.com/yahoo/lopq: Locally Optimized Product Quantization (LOPQ) model and searcher for approximate nearest neighbor search of high dimensional data.
A codenames bot playing the part of the spymaster.
A C++ implementation of the minimal area enclosing triangle algorithm.