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Procrastinating on gamedev by doing game engine dev
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Procrastinating on gamedev by doing game engine dev

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7 stars written in C#
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A first person multiplayer shooter example project in Unity

C# 5,047 1,868 Updated Oct 23, 2025

A class-leading water system implemented in Unity

C# 3,735 501 Updated Oct 21, 2025

A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring

C# 1,308 111 Updated Jun 21, 2024

A physics based movement system

C# 519 638 Updated Oct 17, 2022

SAT Collision in C# for Unity3D Burst Compiler

C# 278 44 Updated May 1, 2019

Mod support for Unity

C# 229 36 Updated Feb 23, 2025

A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.

C# 134 13 Updated Feb 17, 2019