In my spare time, I'm teaching myself to build a C/C++ game engine using OpenGL. Mostly just for kicks.
Fairly keen on home brew console dev + emulation
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C++ examples for the Vulkan graphics API
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
One stop shop for getting started with SPIR-V.