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Audio equipment company starting from "T"
- Tokyo, Japan
Highlights
- Pro
Stars
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
Linux kernel for Variscite SOMs using NXP i.MX SoCs
A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.
A basic video player made for VRChat using Udon and UdonSharp
Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
A high-quality speech analysis, manipulation and synthesis system
An experimental compiler for compiling C# to Udon assembly
Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
Eclipse ThreadX is an advanced real-time operating system (RTOS) designed specifically for deeply embedded applications.
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
schellingb / UnityCapture
Forked from mrayy/UnityCamStreams Unity rendered output to other Windows applications as virtual capture device
A little fail-safe filesystem designed for microcontrollers
Devicetree Specification document source files