Skip to content
View tnajdek's full-sized avatar

Highlights

  • Pro

Organizations

@zotero

Block or report tnajdek

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results
JavaScript 174 54 Updated Mar 21, 2026

A server-authoritative replication crate for Bevy.

Rust 590 48 Updated Apr 14, 2026

Low-friction experiments for the bevy_editor

Rust 402 90 Updated Apr 14, 2026

A collection of ready-to-use components based on Material-UI

TypeScript 2,438 149 Updated Apr 15, 2026

Unity C# reference source code.

C# 12,788 2,556 Updated Oct 24, 2025

Pathfinding using Polyanya

Rust 487 37 Updated Apr 13, 2026

Radiance cascade global illumination implementation in Bevy.

Rust 61 2 Updated Aug 22, 2024

Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an extensive database, without the need to create state machines.

Rust 51 2 Updated Dec 28, 2025

Mesh optimization library that makes meshes smaller and faster to render

C++ 7,570 628 Updated Apr 15, 2026

😎 Awesome photogrammetry projects

767 56 Updated Feb 15, 2026

A high-performance, caching Git LFS server with an AWS S3 and local storage back-end.

Rust 495 53 Updated Nov 16, 2025

Easily switch between windows of the same app with Alt+` (Backtick), also switch between apps with Alt+Tab.

Rust 1,014 60 Updated Jul 10, 2025

A reactive UI framework for Bevy

Rust 195 14 Updated Aug 27, 2025

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 2,884 231 Updated Apr 14, 2026

A native Rust UI library with fine-grained reactivity

Rust 4,089 202 Updated Apr 11, 2026

General purpose 2D lighting for the Bevy game engine.

Rust 291 26 Updated Mar 5, 2026

Normal & height maps generation from single pictures

Python 1,346 54 Updated Mar 17, 2025

[WIP] Layer Diffusion for WebUI (via Forge)

Python 4,103 353 Updated Aug 30, 2024

Real-time wgsl visualisation tooling for educating oneself in the art of shader programming

WGSL 664 28 Updated Mar 4, 2026

⏩ Source-controlled AI checks, enforceable in CI. Powered by the open-source Continue CLI

TypeScript 32,579 4,386 Updated Apr 15, 2026

A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.

Rust 23 2 Updated Nov 7, 2024

Experiment with computing 2D shading, lighting and shadows with Bevy Engine

Rust 577 47 Updated Apr 3, 2026

An integration to render vector graphics with Vello in the Bevy game engine.

Rust 273 29 Updated Mar 25, 2026

Insomnium is a fast local API testing tool that is privacy-focused and 100% local. For testing GraphQL, REST, WebSockets and gRPC. This is a fork of Kong/insomnia

JavaScript 3,473 242 Updated Apr 20, 2024

A handy ECS

Rust 1,275 100 Updated Apr 12, 2026

The source code of the Medieval Fantasy City Generator

Haxe 1,828 281 Updated Jan 9, 2021

Blazingly fast retained layout engine for Bevy ECS.

Rust 907 38 Updated Feb 24, 2026

Server/Client network library for multiplayer games with authentication and connection management made with Rust

Rust 899 104 Updated Mar 4, 2026

Stable Diffusion built-in to Blender

Python 8,148 435 Updated Aug 26, 2024

A 3D reference project and tech demo for the Bevy Engine

Rust 849 60 Updated Feb 23, 2026
Next