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badger-cash / bcash
Forked from jjggmimi/bcashImplementation of eCash protocol in node.js
Defold is a completely free to use game engine for development of desktop, mobile and web games.
A Vulkan compute shader implementation of a fictional retro GPU
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
Vulkan Validation Layers (VVL)
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
This repository is discontinued, see https://github.com/ValveSoftware/Fossilize
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
A cross platform C99 library to get cpu features at runtime.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Public repository for Vulkan Ecosystem issues
Mirror; Work-in-progress software-rendering Vulkan implementation
Deprecated Catapult GitHub. Please instead use http://crbug.com "Speed>Benchmarks" component for bugs and https://chromium.googlesource.com/catapult for downloading and editing source code..
A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.
RenderDoc is a stand-alone graphics debugging tool.
Anvil is a cross-platform framework for Vulkan
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
**Deprecated repository** for Vulkan loader and validation layers