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Implementation of eCash protocol in node.js

JavaScript 13 10 Updated Jan 5, 2026

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 6,127 439 Updated Jun 18, 2026

A Vulkan compute shader implementation of a fictional retro GPU

C++ 58 2 Updated Apr 27, 2022

The ZRL Programming Language

OCaml 12 Updated Sep 12, 2019

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,494 328 Updated Jun 17, 2026

A testing framework for automatically finding and simplifying bugs in graphics shader compilers.

Java 598 114 Updated Oct 3, 2024

Vulkan Validation Layers (VVL)

C++ 1,004 481 Updated Jun 18, 2026

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

C 644 49 Updated Mar 4, 2024

This repository is discontinued, see https://github.com/ValveSoftware/Fossilize

C 35 6 Updated Mar 18, 2019

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

Dockerfile 65,400 4,825 Updated Aug 7, 2024

A cross platform C99 library to get cpu features at runtime.

C++ 2,606 298 Updated Jun 1, 2026

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,567 564 Updated Jul 3, 2025
LLVM 26 12 Updated Oct 21, 2019

Vulkan API Layer

C++ 237 73 Updated May 13, 2025

AMD Open Source Driver For Vulkan

1,968 174 Updated Sep 15, 2025

Platform Abstraction Library

C++ 412 94 Updated Apr 29, 2025

Public repository for Vulkan Ecosystem issues

134 16 Updated Aug 9, 2021

Mirror; Work-in-progress software-rendering Vulkan implementation

Rust 237 13 Updated Apr 1, 2020

Deprecated Catapult GitHub. Please instead use http://crbug.com "Speed>Benchmarks" component for bugs and https://chromium.googlesource.com/catapult for downloading and editing source code..

HTML 1,965 568 Updated Nov 18, 2025

My personal Vulkan renderer

C++ 1,898 154 Updated Jun 17, 2026

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

C++ 118 19 Updated Jan 20, 2022

Graphics API Debugger

Go 2,241 329 Updated May 8, 2024

RenderDoc is a stand-alone graphics debugging tool.

C++ 10,797 1,682 Updated Jun 17, 2026

Anvil is a cross-platform framework for Vulkan

C++ 610 60 Updated Jun 17, 2024

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 54 11 Updated Sep 21, 2020

Tools to aid in Vulkan development

C++ 763 204 Updated Jun 1, 2026

**Deprecated repository** for Vulkan loader and validation layers

C++ 412 166 Updated May 16, 2018