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36 stars written in C++
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Godot Engine – Multi-platform 2D and 3D game engine

C++ 104,206 23,843 Updated Dec 18, 2025

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 70,120 11,405 Updated Dec 18, 2025

Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.

C++ 27,535 5,010 Updated Dec 18, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,213 2,077 Updated Dec 18, 2025

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 14,063 3,017 Updated Oct 22, 2025

Perceptual JPEG encoder

C++ 12,945 1,005 Updated Apr 22, 2023

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

C++ 12,558 3,114 Updated Dec 18, 2025

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

C++ 11,883 1,865 Updated Jul 6, 2025

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 9,076 1,013 Updated Nov 15, 2025

OpenSCAD - The Programmers Solid 3D CAD Modeller

C++ 8,557 1,407 Updated Dec 17, 2025

Lepton is a tool and file format for losslessly compressing JPEGs by an average of 22%.

C++ 5,007 349 Updated Mar 4, 2024

Minimalistic GUI library for OpenGL

C++ 4,832 615 Updated Apr 28, 2023

Mirror of Ardour Source Code

C++ 4,607 799 Updated Dec 18, 2025

Multi-channel signed distance field generator

C++ 4,578 486 Updated Nov 30, 2025

Open-Source Vulkan C++ API

C++ 3,560 339 Updated Dec 18, 2025

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,461 578 Updated Dec 8, 2025

High performance motor control

C++ 3,460 1,649 Updated Nov 13, 2025

Open source neural network chess engine with GPU acceleration and broad hardware support.

C++ 2,896 604 Updated Dec 14, 2025

Modern C++14 library for the development of real-time graphical applications

C++ 1,758 194 Updated Mar 10, 2020

Brood War API

C++ 1,648 280 Updated Jun 13, 2023

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 1,013 131 Updated Oct 5, 2025

PCG — C++ Implementation

C++ 816 102 Updated May 17, 2024

Realtime Math

C++ 771 49 Updated Sep 13, 2025

Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend

C++ 752 74 Updated May 18, 2018

Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.

C++ 734 69 Updated Apr 16, 2024

ResidualVM main repository

C++ 405 107 Updated Sep 8, 2024

VASE renderer is a polyline and curve renderer on OpenGL.

C++ 362 40 Updated Nov 5, 2023

Shamus Young's procedural city project

C++ 360 55 Updated Jan 14, 2021

A lightweight C++ library for recursive bilateral filtering [Yang, Qingxiong. "Recursive bilateral filtering". European Conference on Computer Vision, 2012].

C++ 357 58 Updated Dec 4, 2021

Examples and demos for the Vulkan C++ API

C++ 357 30 Updated Oct 18, 2024
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