Stars
stb single-file public domain libraries for C/C++
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Learning operating system development using Linux kernel and Raspberry Pi
Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Decompilation of The Legend of Zelda: Ocarina of Time
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Implementations of SIMD instruction sets for systems which don't natively support them.
zlib replacement with optimizations for "next generation" systems.
OpenGL text using one vertex buffer, one texture and FreeType
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
System Shock (PowerMac version / Official GPL Release)
This is a repository for the code posted on my blog
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
SIMD Library for Evaluating Elementary Functions, vectorized libm and DFT
The open source (GPL v2) turn-by-turn navigation software for many OS
A common standard for tangent space used in baking tools to produce normal maps.
Example app directly receiving raw data from CSI2 sensors
Text rendering in Vulkan by estimating signed distance
Raspberry Pi OpenGL ES 2 without an X server (using EGL)
an introduction to using openGL on the Raspberry Pi