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Starred repositories
A powerful free cross-platform RTS game engine
The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
A fast entity component system (ECS) for C & C++
The official TypeScript SDK for Model Context Protocol servers and clients
Create structured, declarative and beautifully organized class-based controllers with heavy decorators usage in Express / Koa using TypeScript and Routing Controllers Framework.
🤖 A framework for building GitHub Apps to automate and improve your workflow
Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…
Chat with your data - with memory, rules, and observability built in. Deploy in 2 minutes
IOTechSystems / onvif
Forked from use-go/onviffull and enhanced onvif protocol stack in golang.
💯Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving
lightweight, idiomatic and composable router for building Go HTTP services
Ready-to-use Media-over-QUIC / SRT / WebRTC / RTSP / RTMP / LL-HLS / MPEG-TS / RTP live media server and media proxy that allows to read, publish, proxy, record and playback real-time video and aud…
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Interactive deep learning book with multi-framework code, math, and discussions. Adopted at 500 universities from 70 countries including Stanford, MIT, Harvard, and Cambridge.
C++ examples for the Vulkan graphics API
RenderDoc is a stand-alone graphics debugging tool.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
This repo shall be a collection of various and amazing Dear Imgui styles