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HOLYSHT is a set of CUDA kernels and optimisations for spherical harmonics at high speed.
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
The First Distributed Real-Time Search Analytics Database
A Python command-line utility for converting and processing 3D Gaussian Splatting models. Supports N-to-N conversion between 3DGS (.ply), KSplat, SOG, SPZ, Splat, CloudCompare, Parquet, and Compres…
Send Telegram files the Unix way: cp meme.jpg /dev/tg/@friend
Sample for cluster-based continuous level of detail rasterization or ray tracing
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
GLSL Shading Language Specification and Extensions
Making it easier to work with slang in python
Super Repository for Coding Interview Preperation
Build realtime web, mobile and desktop apps in Python only. No frontend experience required.
An unofficial cuda assembler, for all generations of SASS, hopefully :)
Mesh triangle reduction using quadrics
[CVPR 2025 Best Paper Award] VGGT: Visual Geometry Grounded Transformer
S2FFT: Differentiable and accelerated spherical transforms
Multi-language library for the calculation of spherical harmonics in Cartesian coordinates