vgm
Here are 100 public repositories matching this topic...
VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats
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Feb 9, 2026 - C++
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
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Feb 8, 2026 - C++
Oscilloscope view audio renderer originally based on SidWiz
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Nov 5, 2025 - C#
Mirror of http://bitbucket.org/zxtune/zxtune repository with robot-only issues tracker
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Feb 3, 2026 - C++
PC Engine / TurboGrafx-16 / SuperGrafx / PCE CD-ROM² emulator, debugger, and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
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Feb 8, 2026 - C
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Jan 17, 2026 - C#
ColecoVision emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
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Feb 8, 2026 - C++
another multi-formats music player
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Feb 8, 2026 - C++
This repository is an experimental WebAssembly build of the [ymfm](https://github.com/aaronsgiles/ymfm) Yamaha FM sound cores library.
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Jan 24, 2024 - Rust
A khinsider downloader written in Go
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Jan 18, 2024 - Go
Z80 ASM library (and C conversion/compression tools) to allow replay of SN76489 VGMs as background music/SFX in SEGA Master System / SEGA Game Gear homebrew programs
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Jun 11, 2025 - Assembly
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