Project moved to https://github.com/OpMonTeam/OpMon
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Updated
Dec 10, 2020 - C++
Project moved to https://github.com/OpMonTeam/OpMon
Hide Busybox Detection - With Java and Native C/C++
A GreenFoot like game dev api in C++
The beginnings of an alternative map editor tool for WZ2100 maps. (Not stable / fully-functional.)
Making An A.I System For Tic Tac Toe. This Was Implementing A Mini-Max Algorithm As Part Of A Game Theory Project. Implemented Using C++ As The BackEnd Logic And Qt And QML For Front-End GUI Logic.
untitled visual novel game
Copies save files automatically to a subfolder after each save. (Works in Ironman mode)
This project involves creating, in the language of your choice, a Gomoku game integrating an AI player capable of beating a human player the fastest way possible. To do this, you will implement a min-max algorithm but also do research, trial and error to find the most adapted heuristics. This will not be as easy as checkers.
This is a small library for controlling a simple 8x8 led matrix display using an Arduino board.
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