A multiplayer snake server to test the bounds of Rust Futures.
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Updated
Apr 13, 2017 - Rust
A multiplayer snake server to test the bounds of Rust Futures.
Rust client for the NSQ realtime message processing system
Opinionated high-level wrapper for librados (Ceph).
A task parallel library for Rust
An event-driven framework for non-blocking, asynchronous I/O in Rust.
A handy Rust library for describing asynchronous code declaratively
Minimum asynchronous HTTP/1 server/client library for Rust
An asynchronous in-memory socket-like interface for Rust
A library for making fully-features HTTP static file servers in rust using tk-http
Highly optimized non-blocking communication channels implemented in Rust
AsyncRead/AsyncWrite stdin/stdout for legacy pre-0.1 Tokio
[no longer maintained] Scalable, coroutine-based, fibers/green-threads for Rust. (aka MIO COroutines).
Encoders and decoders for HTTP/1.x messages based on bytecodec crate.
Utilities for text-oriented asynchronous I/O in the Tokio framework.
Asynchronous Web framework for Rust
Conversions from Rust values to Stream
modern, async compatible, CouchDB client written in Rust
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