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It's unified Playable SDK that supports MRAID, Google, Facebook, Vungle, and many more, simplifying playable ad development with a standardized interface for seamless cross-network compatibility. 🚀
Accelerate HTML5 playable ad development and production across different ad networks, with a single tool, which offering both a streamlined CLI and a flexible API.
This project implements various types of ads provided by Applovin, including Interstitial Ads, Native Manual Ads, Native Ad Placement, Native Templates, Banner Ads, App Open Ads and Reward Ads. It also features day and night modes for a more versatile user experience.
A clean, well-structured Unity project demonstrating how to integrate and manage AppLovin MAX ads (Banners, Interstitials, and Rewarded Ads) using C# controllers and a central service. Includes event logging for all ad types, toggleable UI, and known-issues documentation. Designed as a client-ready example with maintainable code, easy configuration