The Cross Platform Game Engine
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Updated
Jan 5, 2026 - ActionScript
The Cross Platform Game Engine
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
ARCHIVED: Bytecode to source converting Java & Kotlin code into JavaScript, C++, D, C#, PHP, AS3, Dart and Haxe and run it everywhere. Also use JVM code in your favourite language as a library.
A curated list of awesome libraries and components for ActionScript 3 and Adobe AIR.
ActionScript & MXML language extension for Visual Studio Code. Develop apps for Adobe AIR, Adobe Flash Player, or Apache Royale.
Versions of playerglobal.swc to target Flash Player 9.0–30.0, and accompanying release notes
Labs for F5's BIG-IQ Centralized Management Platform
AS3 running on the command line / server side
Pure .NET 2.0 code Implementation of the ActionScript3 compiler and runtime. Can be used to run scripts in environments where "just-in-time compilation" is not possible
Let the F5 VSCode extension supercharge your workflows with schema validation, rest client, fast templates, and so much more!!!
AS2 & AS3 CPPS Emulator, written in Python. (Club Penguin Private Server Emulator)
A WebAssembly ActionScript 3.0 Flash player built with Emscripten
Club Penguin Singleplayer Client
An example preloader for Starling Framework running in Adobe Flash Player in a web browser
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